Using Reference When Sculpting
Target Look: water-polished stones - softer edges and texture
Rendering Shots in Zbrush
Importing from ZBrush to Unreal (Nanite)
Adding Complexity to Sequencer Shots
Beauty Shots
Video
As our final push I completely overhauled the lighting. I added two spotlights instead of one, so they follow both characters like real danc...
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