Using Reference When Sculpting
Target Look: water-polished stones - softer edges and texture
Rendering Shots in Zbrush
Importing from ZBrush to Unreal (Nanite)
Adding Complexity to Sequencer Shots
Beauty Shots
Video
For A Stage, I created a title screen using Photoshop, Stable Diffusion, and Photobashing. I also made tweaks to the final A Stage Witch Rig...
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