Thursday, October 23, 2025

Common Art F Stage


This week, my team gave me less intense tasks to help me catch up and get back on my feet after the wedding (and then instantly getting sick). So for this first stage, I needed to come up with a sounds list for the Lion, Witch, and other things I could think of that might be useful, as well as make a simple start screen UI proxy. I wanted a straightforward list of sound assets and basic ideas for the start screen.

Sound List for Interactable Characters

Lion sounds:

Roar 1 (Attack)

Roar 2 (Idle)

Roar 3 (Attack Flavor)

Pained grunt/Yelp (When attacked)

Chains clinking (When moving)

Swipe/whoosh sound (When attacking)

Footsteps (heavy)

Death cry


Witch Sounds:

Battle cry (Attack)

Variant battle cry (Attack)

Yelp (When attacked)

Swoosh/clink for swinging axe

Footsteps (light)

Death cry


Other

Boss fight track

Ambient music while exploring

Breaking objects (wood, stone)

Footsteps on stone vs carpet vs wood

Wind ambience


UI Start Screen Proxy



Perforce Documentation





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Common Art F Stage

This week, my team gave me less intense tasks to help me catch up and get back on my feet after the wedding (and then instantly getting sick...