Thursday, September 18, 2025
Monday, September 15, 2025
Module 1 Week 4
Using Reference When Sculpting
Target Look: water-polished stones - softer edges and texture
Intro to Blueprints
For this project I created a sword that glows bright yellow when G is pressed (you are the chosen one...) and rotates on the Z axis when the player interacts with the sword trigger box.
In the Perforce depot, this project exists under Claire.Butler > Tech Art > clairebutlerHW > ClaireButler_HW4. The Level map exists under Content/TechArt/maps/HW4Blueprints.
Thursday, September 11, 2025
Monday, September 8, 2025
Module 01 Week 03
Adding Boolean Cuts
Creating Emissive Material
Simple Rotation Blueprint
Level Blueprints
Setting Character Movement
Setting Up Lighting and Atmosphere
True Fullscreen Screen Shots
Thursday, September 4, 2025
Monday, September 1, 2025
Module 1 Week 02
Mannequin Import/Establish Scale In Maya
Common Art III Final Delivery
As our final push I completely overhauled the lighting. I added two spotlights instead of one, so they follow both characters like real danc...
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Due to unforseen family circumstances I was unable to work this week. My amazing team worked hard to make up for my absence. I am very grate...
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For A Stage, I created a title screen using Photoshop, Stable Diffusion, and Photobashing. I also made tweaks to the final A Stage Witch Rig...
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This week, my team gave me less intense tasks to help me catch up and get back on my feet after the wedding (and then instantly getting sick...













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